Thomas Phillips
/biography
​​"​A computer game will never match up to a good book." ​A statement that will provoke an argument from me nearly every time.


Games have the potential to put the player into the proverbial other man's shoes. They are a powerful storytelling tool and they facinate me. I can pick up a controller and look out of someone else's eyes. The experience is unparalleled.
My life is at it’s heart a journey - seeking out and experiencing new ways to play. I make games for people who feel trapped by traditional genres, who wish to rebel against publisher mundanity and join my pursuit for experiences which delight and inspire.
I live to travel and to share the discoveries of my adventures. I aim to explore new and untold territories in interactive entertainment, and to express my voice through my portfolio. I exist to tell stories, to marvel and reflect human expression. I am a travelling busker and code is my instrument.
My skillset includes Unity3D, C#, PHP, CSS, MySQL, HTML, IT Law, Level Design, Games Design... you know what,